All setups AMD RX Vega 64 (8GB)Marvel Rivals

Best Marvel Rivals settings for the AMD RX Vega 64 (8GB) (2026)

On a AMD RX Vega 64 (8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel Rivals runs at roughly 69 FPS at 1080p with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD RX Vega 64 (8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 69 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 69 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 60 FPS at 4K. Marvel Rivals offers ray tracing, but the AMD RX Vega 64 (8GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p7069
1440p4264
4K2460
Recommended settings
Upscaling — FSROff
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Ray TracingOffsaves FPS
Ray-traced lighting and reflections. Heavy and pointless competitively — keep Off for high refresh.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.
Global IlluminationHighbaseline
Bounced lighting (Lumen) — the heaviest non-RT setting. High over Ultra is a big saving for high FPS.
Shadow DetailHighbaseline
Shadow resolution and range. Low/Medium is standard for competitive play.
Reflection QualityHighbaseline
Surface reflections. Moderately heavy and rarely noticed mid-fight.
Effects QualityHighbaseline
Ability and combat effects. Lowering smooths chaotic team fights.
Post ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Model DetailHighbaseline
Character and hero model detail. Modest cost; High looks best.
Foliage QualityHighbaseline
Plants and destructible scenery. Lower it for a small, safe gain.
View DistanceHighbaseline
How far detail renders before fading. Low/Medium is common for competitive play.
Ambient OcclusionHighbaseline
Soft contact shadows for depth. Cheap; Medium is plenty.
Anti-AliasingOnbaseline
Edge smoothing. Cheap; leave it On to cut shimmer.

⚡ Fine-tune this for your exact CPU & target FPS →

Marvel Rivals on other GPUs
Other games on the AMD RX Vega 64 (8GB)
Frequently asked

What FPS does the AMD RX Vega 64 (8GB) get in Marvel Rivals?

With FrameCoach's optimized balanced settings, the AMD RX Vega 64 (8GB) averages around 69 FPS at 1080p in Marvel Rivals — up from about 70 FPS with everything on High.

Can the AMD RX Vega 64 (8GB) run Marvel Rivals at 1440p?

At 1440p with optimized settings, the AMD RX Vega 64 (8GB) averages roughly 64 FPS in Marvel Rivals — a smooth experience.

What are the best Marvel Rivals settings for the AMD RX Vega 64 (8GB)?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.