On a AMD RX Vega 64 (8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel Rivals runs at roughly 69 FPS at 1080p with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX Vega 64 (8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 69 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 69 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 60 FPS at 4K. Marvel Rivals offers ray tracing, but the AMD RX Vega 64 (8GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 70 | 69 |
| 1440p | 42 | 64 |
| 4K | 24 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the AMD RX Vega 64 (8GB) averages around 69 FPS at 1080p in Marvel Rivals — up from about 70 FPS with everything on High.
At 1440p with optimized settings, the AMD RX Vega 64 (8GB) averages roughly 64 FPS in Marvel Rivals — a smooth experience.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.