Best Baldur’s Gate 3 settings for the AMD RX Vega 64 (8GB) (2026)
On a AMD RX Vega 64 (8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Baldur’s Gate 3 runs at roughly 66 FPS at 1080p with our optimized settings — up from about 66FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX Vega 64 (8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 66 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 66 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
66
66
1440p
40
62
4K
23
61
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
Recommended settings
Upscaling — FSROff
Baldur’s Gate 3 supports DLSS and FSR. A strong GPU-side boost — though Act 3’s Lower City is CPU-limited regardless.
Shadow QualityHighbaseline
Shadow detail and range. High is a clean trade over Ultra.
Dynamic CrowdsHighbaseline
Number of NPCs in towns — your biggest CPU lever in the busy Act 3 city.
Detail DistanceHighbaseline
How far full-detail geometry renders. Lowering causes mild pop-in.
Cloud QualityHighbaseline
Volumetric clouds. Moderately heavy and rarely the focus of attention.
Fog QualityHighbaseline
Atmospheric fog detail. A small, low-risk saving.
Ambient OcclusionOnbaseline
Soft contact shadows for depth. Cheap; leave On unless chasing frames.
Model QualityHighbaseline
Character and object geometry detail. High in cutscene-heavy scenes; Medium for frames.
Texture QualityHighbaseline
Surface sharpness. Cheap if it fits your VRAM — keep it High on 8GB+ cards.
Texture FilteringHighbaseline
Keeps angled surfaces sharp — effectively free, leave it High.
Instance DistanceHighbaseline
How far props and small objects render before fading. Mild pop-in when lowered.
Anti-Aliasing (TAA)Onbaseline
Cleans up shimmer and jagged edges. Cheap; leave it On.
God RaysOnbaseline
Light shafts through clouds and windows. A small, low-risk saving.
Subsurface ScatteringOnbaseline
Soft light through skin and ears in close-ups. Cheap; nice in cutscenes.
Depth of FieldOnbaseline
Background blur in dialogue scenes. Cheap; set to taste.
What FPS does the AMD RX Vega 64 (8GB) get in Baldur’s Gate 3?
With FrameCoach's optimized balanced settings, the AMD RX Vega 64 (8GB) averages around 66 FPS at 1080p in Baldur’s Gate 3 — up from about 66 FPS with everything on High.
Can the AMD RX Vega 64 (8GB) run Baldur’s Gate 3 at 1440p?
At 1440p with optimized settings, the AMD RX Vega 64 (8GB) averages roughly 62 FPS in Baldur’s Gate 3 — a smooth experience.
What are the best Baldur’s Gate 3 settings for the AMD RX Vega 64 (8GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Dynamic Crowds down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.