On a AMD RX 560 (4GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Minecraft (Java) runs at roughly 45 FPS at 1080p with our optimized settings — up from about 33FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 560 (4GB) is a entry-level graphics card with 4GB of VRAM, and Minecraft (Java) is a relatively light game to run. Paired with the AMD Ryzen 3 3300X, it is playable at 1080p — about 45 FPSwith FrameCoach's optimized settings, a clear jump from roughly 33 FPS with everything on High.
Across resolutions you can expect around 45 FPS at 1080p and 27 FPS at 1440p, dropping to roughly 15 FPS at 4K. Minecraft (Java) doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 33 | 45 |
| 1440p | 20 | 27 |
| 4K | 11 | 15 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the AMD RX 560 (4GB) averages around 45 FPS at 1080p in Minecraft (Java) — up from about 33 FPS with everything on High.
At 1440p with optimized settings, the AMD RX 560 (4GB) averages roughly 27 FPS in Minecraft (Java); turn on upscaling or aim for a locked 60 for the best feel.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Distance and Graphics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.