Best Crimson Desert settings for the AMD RX 560 (4GB) (2026)
On a AMD RX 560 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Crimson Desert runs at roughly 33 FPS at 1080p with our optimized settings — up from about 12FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 560 (4GB) is a entry-level graphics card with 4GB of VRAM, and Crimson Desert is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 33 FPS with FrameCoach's optimized settings, a clear jump from roughly 12 FPS with everything on High.
Across resolutions you can expect around 33 FPS at 1080p and 20 FPS at 1440p, dropping to roughly 11 FPS at 4K. Crimson Desert offers ray tracing, but the AMD RX 560 (4GB) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Crimson Desert at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 12 | 33 |
| 1440p | 7 | 20 |
| 4K | 4 | 11 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 560 (4GB) run Crimson Desert? See the verdict →
What FPS does the AMD RX 560 (4GB) get in Crimson Desert?
With FrameCoach's optimized balanced settings, the AMD RX 560 (4GB) averages around 33 FPS at 1080p in Crimson Desert — up from about 12 FPS with everything on High.
Can the AMD RX 560 (4GB) run Crimson Desert at 1440p?
At 1440p with optimized settings, the AMD RX 560 (4GB) averages roughly 20 FPS in Crimson Desert; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Crimson Desert settings for the AMD RX 560 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.