Best Silent Hill 2 (Remake) settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU) (2026)
On a AMD Radeon Vega 3 (Ryzen 3000U iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Silent Hill 2 (Remake) runs at roughly 10 FPS at 1080p with our optimized settings — up from about 4FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 3 (Ryzen 3000U iGPU) is a entry-level graphics card with 2GB of VRAM, and Silent Hill 2 (Remake) is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 10 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 10 FPS at 1080p and 6 FPS at 1440p, dropping to roughly 3 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in Silent Hill 2 (Remake) at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 4 | 10 |
| 1440p | 2 | 6 |
| 4K | 1 | 3 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Silent Hill 2 (Remake)? See the verdict →
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What FPS does the AMD Radeon Vega 3 (Ryzen 3000U iGPU) get in Silent Hill 2 (Remake)?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages around 10 FPS at 1080p in Silent Hill 2 (Remake) — up from about 4 FPS with everything on High.
Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Silent Hill 2 (Remake) at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages roughly 6 FPS in Silent Hill 2 (Remake); turn on upscaling or aim for a locked 60 for the best feel.
What are the best Silent Hill 2 (Remake) settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.