All setups AMD Radeon Vega 3 (Ryzen 3000U iGPU)Baldur’s Gate 3

Best Baldur’s Gate 3 settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU) (2026)

On a AMD Radeon Vega 3 (Ryzen 3000U iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Baldur’s Gate 3 runs at roughly 20 FPS at 1080p with our optimized settings — up from about 7FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD Radeon Vega 3 (Ryzen 3000U iGPU) is a entry-level graphics card with 2GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 20 FPS with FrameCoach's optimized settings, a clear jump from roughly 7 FPS with everything on High.

Across resolutions you can expect around 20 FPS at 1080p and 12 FPS at 1440p, dropping to roughly 7 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p720
1440p412
4K27
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Baldur’s Gate 3 supports DLSS and FSR. A strong GPU-side boost — though Act 3’s Lower City is CPU-limited regardless.
Shadow QualityLow+10% FPS
Shadow detail and range. High is a clean trade over Ultra.
Dynamic CrowdsLow+8% FPS
Number of NPCs in towns — your biggest CPU lever in the busy Act 3 city.
Detail DistanceLow+7% FPS
How far full-detail geometry renders. Lowering causes mild pop-in.
Cloud QualityLow+6% FPS
Volumetric clouds. Moderately heavy and rarely the focus of attention.
Fog QualityLow+5% FPS
Atmospheric fog detail. A small, low-risk saving.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. Cheap; leave On unless chasing frames.
Model QualityLow+5% FPS
Character and object geometry detail. High in cutscene-heavy scenes; Medium for frames.
Instance DistanceLow+5% FPS
How far props and small objects render before fading. Mild pop-in when lowered.
Anti-Aliasing (TAA)Off+5% FPS
Cleans up shimmer and jagged edges. Cheap; leave it On.
God RaysOff+4% FPS
Light shafts through clouds and windows. A small, low-risk saving.
Subsurface ScatteringOff+3% FPS
Soft light through skin and ears in close-ups. Cheap; nice in cutscenes.
Depth of FieldOff+3% FPS
Background blur in dialogue scenes. Cheap; set to taste.
Texture QualityHighbaseline
Surface sharpness. Cheap if it fits your VRAM — keep it High on 8GB+ cards.
Texture FilteringHighbaseline
Keeps angled surfaces sharp — effectively free, leave it High.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Baldur’s Gate 3? See the verdict →

Baldur’s Gate 3 on other GPUs
Other games on the AMD Radeon Vega 3 (Ryzen 3000U iGPU)
Frequently asked

What FPS does the AMD Radeon Vega 3 (Ryzen 3000U iGPU) get in Baldur’s Gate 3?

With FrameCoach's optimized balanced settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages around 20 FPS at 1080p in Baldur’s Gate 3 — up from about 7 FPS with everything on High.

Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Baldur’s Gate 3 at 1440p?

At 1440p with optimized settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages roughly 12 FPS in Baldur’s Gate 3; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Baldur’s Gate 3 settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Dynamic Crowds down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.