All setups AMD Radeon Vega 3 (Ryzen 3000U iGPU)Grand Theft Auto V

Best Grand Theft Auto V settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU) (2026)

On a AMD Radeon Vega 3 (Ryzen 3000U iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Grand Theft Auto V runs at roughly 28 FPS at 1080p with our optimized settings — up from about 8FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD Radeon Vega 3 (Ryzen 3000U iGPU) is a entry-level graphics card with 2GB of VRAM, and Grand Theft Auto V is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 28 FPS with FrameCoach's optimized settings, a clear jump from roughly 8 FPS with everything on High.

Across resolutions you can expect around 28 FPS at 1080p and 17 FPS at 1440p, dropping to roughly 10 FPS at 4K. Grand Theft Auto V offers ray tracing, but the AMD Radeon Vega 3 (Ryzen 3000U iGPU) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p828
1440p517
4K310
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
The Enhanced edition adds DLSS and FSR. A free FPS boost — the original Legacy version has no upscaler.
Ray-Traced ShadowsOffsaves FPS
Enhanced-edition ray-traced shadows. A nice touch but a real cost — keep Off for high FPS.
Reflection QualityLow+14% FPS
One of GTA V’s heaviest settings — reflections on cars, water and windows. High over Ultra is a big saving.
Grass QualityNormal+10% FPS
Countryside grass density. "Very High" famously tanks FPS for a small visual gain — High is the sweet spot.
MSAAOff+10% FPS
Hardware edge smoothing — one of GTA V's heaviest options. 2x is plenty; 8x tanks FPS.
Shadow QualityNormal+8% FPS
Shadow resolution. High looks great and runs well.
Extended Distance ScalingOff+8% FPS
How much extra detail pops in at distance — partly CPU-bound. Lower it if you are CPU-limited.
Ambient OcclusionOff+5% FPS
Soft contact shadows. Normal is a cheap, good-looking choice.
Post FXNormal+5% FPS
Bloom, depth of field and light shafts. High is plenty.
TessellationOff+5% FPS
Adds rounded detail to surfaces. Normal is a low-impact saving.
Reflection MSAAOff+5% FPS
Smooths edges inside reflections. Off or 2x for a clean FPS saving.
Particles QualityNormal+4% FPS
Explosions, smoke and sparks. High is a cheap, good-looking choice.
Water QualityNormal+4% FPS
Ocean and pool detail. A small saving with little visible change inland.
Soft ShadowsSharp+4% FPS
How softly shadow edges blur. Soft is the natural-looking middle ground.
Extended Shadows DistanceOff+4% FPS
How far shadows render into the distance. Lower it for an easy gain.
Texture QualityVery High-1% FPS
Surface detail — cheap if it fits your VRAM. Very High is fine on modern cards.
Anisotropic Filtering16xbaseline
Keeps roads and pavement sharp into the distance — essentially free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Grand Theft Auto V? See the verdict →

Grand Theft Auto V on other GPUs
Other games on the AMD Radeon Vega 3 (Ryzen 3000U iGPU)
Frequently asked

What FPS does the AMD Radeon Vega 3 (Ryzen 3000U iGPU) get in Grand Theft Auto V?

With FrameCoach's optimized balanced settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages around 28 FPS at 1080p in Grand Theft Auto V — up from about 8 FPS with everything on High.

Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Grand Theft Auto V at 1440p?

At 1440p with optimized settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages roughly 17 FPS in Grand Theft Auto V; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Grand Theft Auto V settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection Quality and Grass Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.