Best Alan Wake 2 settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU) (2026)
On a AMD Radeon Vega 3 (Ryzen 3000U iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Alan Wake 2 runs at roughly 11 FPS at 1080p with our optimized settings — up from about 4FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 3 (Ryzen 3000U iGPU) is a entry-level graphics card with 2GB of VRAM, and Alan Wake 2 is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 11 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 11 FPS at 1080p and 7 FPS at 1440p, dropping to roughly 4 FPS at 4K. Alan Wake 2 offers ray tracing, but the AMD Radeon Vega 3 (Ryzen 3000U iGPU) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Alan Wake 2 at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 4 | 11 |
| 1440p | 2 | 7 |
| 4K | 1 | 4 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Alan Wake 2? See the verdict →
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What FPS does the AMD Radeon Vega 3 (Ryzen 3000U iGPU) get in Alan Wake 2?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages around 11 FPS at 1080p in Alan Wake 2 — up from about 4 FPS with everything on High.
Can the AMD Radeon Vega 3 (Ryzen 3000U iGPU) run Alan Wake 2 at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 3 (Ryzen 3000U iGPU) averages roughly 7 FPS in Alan Wake 2; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Alan Wake 2 settings for the AMD Radeon Vega 3 (Ryzen 3000U iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.