All setups › Can it run › Hitman World of Assassination

Can the NVIDIA RTX 5060 run Hitman World of Assassination? (2026)

Yes — easily
~126 FPS at 1080p with optimized settings

The NVIDIA RTX 5060 is a mainstream 1080p card with 8GB of VRAM, and Hitman World of Assassination is a moderately demanding game. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 126 FPS at 1080p with FrameCoach's tuned settings — up from roughly 126 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p126126
1440p8079
4K4560
CPU-bound: in Hitman World of Assassination, a Intel Core i5-13500H (laptop)-class CPU caps you near 126 FPS regardless of graphics settings.
💡 Hitman World of Assassination: Glacier engine - the big crowd levels (Miami, Mumbai) are CPU-bound; lower Simulation Quality first.

At 1080p expect around 126 FPS, at 1440p about 79 FPS, and at 4K roughly 60 FPS with optimized settings. Hitman World of Assassination doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Hitman World of Assassination on the NVIDIA RTX 5060

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Hitman World of Assassination?
Can the NVIDIA RTX 5060 run other games?
Frequently asked

Can the NVIDIA RTX 5060 run Hitman World of Assassination?

Yes — easily. With FrameCoach's optimized balanced settings, the NVIDIA RTX 5060 averages about 126 FPS at 1080p in Hitman World of Assassination. A Intel Core i5-13500H (laptop)-class CPU can cap it near 126 FPS here.

What FPS does the NVIDIA RTX 5060 get in Hitman World of Assassination at 1080p?

Around 126 FPS at 1080p with optimized settings (up from about 126 FPS on all-High).

How do I make Hitman World of Assassination run better on the NVIDIA RTX 5060?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.