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Can the NVIDIA RTX 4060 Ti (16GB) run The Elder Scrolls IV: Oblivion Remastered? (2026)

Yes
~67 FPS at 1440p with optimized settings

The NVIDIA RTX 4060 Ti (16GB) is a strong 1440p card with 16GB of VRAM, and The Elder Scrolls IV: Oblivion Remastered is a one of the most punishing games to run on PC. Paired with a balanced AMD Ryzen 9 5950X-class CPU it averages about 67 FPS at 1440p with FrameCoach's tuned settings — up from roughly 50 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p8483
1440p5067
4K2862
💡 The Elder Scrolls IV: Oblivion Remastered: UE5 rendering over the original engine - prone to traversal stutter; upscaling helps a lot.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 83 FPS, at 1440p about 67 FPS, and at 4K roughly 62 FPS with optimized settings. Its 16GB of VRAM is plenty for The Elder Scrolls IV: Oblivion Remastered. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for The Elder Scrolls IV: Oblivion Remastered on the NVIDIA RTX 4060 Ti (16GB)

💰 Where to buy
🛒
Buy the NVIDIA RTX 4060 Ti (16GB)
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🛒
NVIDIA RTX 5070
a strong 1440p card with great efficiency
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Can other GPUs run The Elder Scrolls IV: Oblivion Remastered?
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Frequently asked

Can the NVIDIA RTX 4060 Ti (16GB) run The Elder Scrolls IV: Oblivion Remastered?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 Ti (16GB) averages about 67 FPS at 1440p in The Elder Scrolls IV: Oblivion Remastered.

What FPS does the NVIDIA RTX 4060 Ti (16GB) get in The Elder Scrolls IV: Oblivion Remastered at 1080p?

Around 83 FPS at 1080p with optimized settings (up from about 84 FPS on all-High).

How do I make The Elder Scrolls IV: Oblivion Remastered run better on the NVIDIA RTX 4060 Ti (16GB)?

Turn on DLSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.