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Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Cities: Skylines II? (2026)

Yes
~64 FPS at 1080p with optimized settings

The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level card with 6GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 64 FPS at 1080p with FrameCoach's tuned settings — up from roughly 41 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p4164
1440p2560
4K1442
💡 Cities: Skylines II: Big cities are limited by your CPU, not your GPU - upscaling won’t fix that.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 64 FPS, at 1440p about 60 FPS, and at 4K roughly 42 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Cities: Skylines II on the NVIDIA GTX 1660 Ti (laptop, 6GB)

💰 Where to buy
🛒
Buy the NVIDIA GTX 1660 Ti (laptop, 6GB)
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🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run Cities: Skylines II?
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run other games?
Frequently asked

Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Cities: Skylines II?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages about 64 FPS at 1080p in Cities: Skylines II.

What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Cities: Skylines II at 1080p?

Around 64 FPS at 1080p with optimized settings (up from about 41 FPS on all-High).

How do I make Cities: Skylines II run better on the NVIDIA GTX 1660 Ti (laptop, 6GB)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.