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Can the NVIDIA GeForce MX130 (laptop) run No Rest for the Wicked? (2026)

Not really
~12 FPS at 1080p with optimized settings

The NVIDIA GeForce MX130 (laptop) is a entry-level card with 2GB of VRAM, and No Rest for the Wicked is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 12 FPS at 1080p with FrameCoach's tuned settings — up from roughly 6 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p612
1440p37
4K24
💡 No Rest for the Wicked: UE5 early-access ARPG - demanding and still being optimised; use upscaling.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 12 FPS, at 1440p about 7 FPS, and at 4K roughly 4 FPS with optimized settings. With only 2GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for No Rest for the Wicked on the NVIDIA GeForce MX130 (laptop)

💰 Want smoother No Rest for the Wicked? Upgrade options
🛒
Runs No Rest for the Wicked better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run No Rest for the Wicked?
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Frequently asked

Can the NVIDIA GeForce MX130 (laptop) run No Rest for the Wicked?

Not really. With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX130 (laptop) averages about 12 FPS at 1080p in No Rest for the Wicked.

What FPS does the NVIDIA GeForce MX130 (laptop) get in No Rest for the Wicked at 1080p?

Around 12 FPS at 1080p with optimized settings (up from about 6 FPS on all-High).

How do I make No Rest for the Wicked run better on the NVIDIA GeForce MX130 (laptop)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.