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Can the AMD RX 7600 XT run The Elder Scrolls IV: Oblivion Remastered? (2026)

Yes
~67 FPS at 1080p with optimized settings

The AMD RX 7600 XT is a mainstream 1080p card with 16GB of VRAM, and The Elder Scrolls IV: Oblivion Remastered is a one of the most punishing games to run on PC. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 67 FPS at 1080p with FrameCoach's tuned settings — up from roughly 68 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p6867
1440p4162
4K2357
💡 The Elder Scrolls IV: Oblivion Remastered: UE5 rendering over the original engine - prone to traversal stutter; upscaling helps a lot.

At 1080p expect around 67 FPS, at 1440p about 62 FPS, and at 4K roughly 57 FPS with optimized settings. Its 16GB of VRAM is plenty for The Elder Scrolls IV: Oblivion Remastered. The Elder Scrolls IV: Oblivion Remastered doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for The Elder Scrolls IV: Oblivion Remastered on the AMD RX 7600 XT

💰 Where to buy
🛒
Buy the AMD RX 7600 XT
Check the current price
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🛒
NVIDIA RTX 5060 Ti 16GB
great value for 1080p/1440p, with 16GB of VRAM for headroom
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Can other GPUs run The Elder Scrolls IV: Oblivion Remastered?
Can the AMD RX 7600 XT run other games?
Frequently asked

Can the AMD RX 7600 XT run The Elder Scrolls IV: Oblivion Remastered?

Yes. With FrameCoach's optimized balanced settings, the AMD RX 7600 XT averages about 67 FPS at 1080p in The Elder Scrolls IV: Oblivion Remastered.

What FPS does the AMD RX 7600 XT get in The Elder Scrolls IV: Oblivion Remastered at 1080p?

Around 67 FPS at 1080p with optimized settings (up from about 68 FPS on all-High).

How do I make The Elder Scrolls IV: Oblivion Remastered run better on the AMD RX 7600 XT?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.