All setups › Can it run › Age of Empires IV

Can the AMD Radeon 890M (iGPU) run Age of Empires IV? (2026)

Yes
~80 FPS at 1080p with optimized settings

The AMD Radeon 890M (iGPU) is a entry-level card with 2GB of VRAM, and Age of Empires IV is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 80 FPS at 1080p with FrameCoach's tuned settings — up from roughly 60 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p6080
1440p3664
4K2040
💡 Age of Empires IV: Late-game battles with hundreds of units are CPU-bound - a fast CPU matters more than the GPU here.
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 80 FPS, at 1440p about 64 FPS, and at 4K roughly 40 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Age of Empires IV on the AMD Radeon 890M (iGPU)

💰 Where to buy
🛒
Buy the AMD Radeon 890M (iGPU)
Check the current price
View on Amazon
🛒
NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Age of Empires IV at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Age of Empires IV?
Can the AMD Radeon 890M (iGPU) run other games?
Frequently asked

Can the AMD Radeon 890M (iGPU) run Age of Empires IV?

Yes. With FrameCoach's optimized balanced settings, the AMD Radeon 890M (iGPU) averages about 80 FPS at 1080p in Age of Empires IV.

What FPS does the AMD Radeon 890M (iGPU) get in Age of Empires IV at 1080p?

Around 80 FPS at 1080p with optimized settings (up from about 60 FPS on all-High).

How do I make Age of Empires IV run better on the AMD Radeon 890M (iGPU)?

Turn on FSR (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.