Best Marvel’s Spider-Man Remastered settings for the ROG Ally X (Z1 Extreme) (2026)
On a ROG Ally X (Z1 Extreme) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel’s Spider-Man Remastered runs at roughly 67 FPS at 1080p with our optimized settings — up from about 50FPS with everything maxed. Here's the configuration and what each setting costs.
The ROG Ally X (Z1 Extreme) is a handheld graphics card with 4GB of VRAM, and Marvel’s Spider-Man Remastered is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 67 FPS with FrameCoach's optimized settings, a clear jump from roughly 50 FPS with everything on High.
Across resolutions you can expect around 67 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 36 FPS at 4K. Marvel’s Spider-Man Remastered offers ray tracing, but the ROG Ally X (Z1 Extreme) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Marvel’s Spider-Man Remastered at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 50 | 67 |
| 1440p | 30 | 62 |
| 4K | 17 | 36 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the ROG Ally X (Z1 Extreme) run Marvel’s Spider-Man Remastered? See the verdict →
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What FPS does the ROG Ally X (Z1 Extreme) get in Marvel’s Spider-Man Remastered?
With FrameCoach's optimized balanced settings, the ROG Ally X (Z1 Extreme) averages around 67 FPS at 1080p in Marvel’s Spider-Man Remastered — up from about 50 FPS with everything on High.
Can the ROG Ally X (Z1 Extreme) run Marvel’s Spider-Man Remastered at 1440p?
At 1440p with optimized settings, the ROG Ally X (Z1 Extreme) averages roughly 62 FPS in Marvel’s Spider-Man Remastered — a smooth experience.
What are the best Marvel’s Spider-Man Remastered settings for the ROG Ally X (Z1 Extreme)?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Traffic & Crowd Density and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.