All setups NVIDIA RTX 4070 SuperMarvel’s Spider-Man Remastered

Best Marvel’s Spider-Man Remastered settings for the NVIDIA RTX 4070 Super (2026)

On a NVIDIA RTX 4070 Super (paired with a balanced Intel Core i9-12900F-class CPU), Marvel’s Spider-Man Remastered runs at roughly 113 FPS at 1440p with our optimized settings — up from about 114FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA RTX 4070 Super is a high-end graphics card with 12GB of VRAM, and Marvel’s Spider-Man Remastered is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 113 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 131 FPS at 1080p and 113 FPS at 1440p, dropping to roughly 64 FPS at 4K. Marvel’s Spider-Man Remastered supports ray tracing and the NVIDIA RTX 4070 Super can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p131131
1440p114113
4K6564
💡 Marvel’s Spider-Man Remastered: Fast traversal is CPU-heavy; ray-traced reflections add more load — lower RT and Traffic Density first.
Recommended settings
Upscaling — DLSSOff
Spider-Man Remastered supports DLSS, FSR and XeSS. The biggest free FPS boost — enable it first, especially with ray tracing on.
Ray-Traced ReflectionsOffsaves FPS
RT reflections on Manhattan's glass towers look stunning but are heavy. Off keeps FPS high; Low/Medium is a good compromise on RTX cards.
Texture QualityVery High-1% FPS
Surface sharpness — nearly free if it fits your VRAM. On 8GB cards keep it at High.
Traffic & Crowd DensityMediumbaseline
How many cars and pedestrians fill the city — a CPU cost that hits hardest while swinging fast. Medium smooths traversal.
Shadow QualityHighbaseline
Shadow resolution and range. High is a strong step down from Very High.
Level of Detail (Geometry)Highbaseline
How detailed distant buildings stay — also a CPU cost during fast traversal. High is plenty.
Ambient OcclusionSSAObaseline
Soft contact shading. SSAO is the cheap option; HBAO+ looks better for a small cost.
Anisotropic Filtering16xbaseline
Keeps street and building textures sharp at angles. Effectively free — leave it at 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA RTX 4070 Super run Marvel’s Spider-Man Remastered? See the verdict →

Marvel’s Spider-Man Remastered on other GPUs
Other games on the NVIDIA RTX 4070 Super
Frequently asked

What FPS does the NVIDIA RTX 4070 Super get in Marvel’s Spider-Man Remastered?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Super averages around 113 FPS at 1440p in Marvel’s Spider-Man Remastered — up from about 114 FPS with everything on High.

Can the NVIDIA RTX 4070 Super run Marvel’s Spider-Man Remastered at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 4070 Super averages roughly 113 FPS in Marvel’s Spider-Man Remastered — a smooth experience.

What are the best Marvel’s Spider-Man Remastered settings for the NVIDIA RTX 4070 Super?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Traffic & Crowd Density and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.