Best Red Dead Redemption 2 settings for the NVIDIA RTX 5080 (2026)
On a NVIDIA RTX 5080 (paired with a balanced Intel Core i9-14900K-class CPU), Red Dead Redemption 2 runs at roughly 72 FPS at 4K with our optimized settings — up from about 72FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5080 is a flagship 4K-class graphics card with 16GB of VRAM, and Red Dead Redemption 2 is a demanding, graphically heavy game. Paired with the Intel Core i9-14900K, it runs well at 4K — about 72 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 195 FPS at 1080p and 126 FPS at 1440p, dropping to roughly 72 FPS at 4K. Its 16GB of VRAM is plenty for Red Dead Redemption 2, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 195 | 195 |
| 1440p | 128 | 126 |
| 4K | 72 | 72 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5080 run Red Dead Redemption 2? See the verdict →
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What FPS does the NVIDIA RTX 5080 get in Red Dead Redemption 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5080 averages around 72 FPS at 4K in Red Dead Redemption 2 — up from about 72 FPS with everything on High.
Can the NVIDIA RTX 5080 run Red Dead Redemption 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5080 averages roughly 126 FPS in Red Dead Redemption 2 — a smooth experience.
What are the best Red Dead Redemption 2 settings for the NVIDIA RTX 5080?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Water Reflection Quality and Volumetrics Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.