Best Counter-Strike 2 settings for the NVIDIA RTX 5080 (2026)
On a NVIDIA RTX 5080 (paired with a balanced Intel Core i9-14900K-class CPU), Counter-Strike 2 runs at roughly 232 FPS at 4K with our optimized settings — up from about 232FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5080 is a flagship 4K-class graphics card with 16GB of VRAM, and Counter-Strike 2 is a lightweight, high-frame-rate esports title. Paired with the Intel Core i9-14900K, it flies at 4K — about 232 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 332 FPS at 1080p and 332 FPS at 1440p, dropping to roughly 232 FPS at 4K. Its 16GB of VRAM is plenty for Counter-Strike 2, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 332 | 332 |
| 1440p | 332 | 332 |
| 4K | 232 | 232 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5080 run Counter-Strike 2? See the verdict →
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- Counter-Strike 2 on NVIDIA RTX 5070 →
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- Counter-Strike 2 on NVIDIA RTX 3070 →
What FPS does the NVIDIA RTX 5080 get in Counter-Strike 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5080 averages around 232 FPS at 4K in Counter-Strike 2 — up from about 232 FPS with everything on High.
Can the NVIDIA RTX 5080 run Counter-Strike 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5080 averages roughly 332 FPS in Counter-Strike 2 — a smooth experience.
What are the best Counter-Strike 2 settings for the NVIDIA RTX 5080?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Anti-Aliasing Mode and Global Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.