Best Microsoft Flight Simulator 2024 settings for the NVIDIA RTX 5080 (2026)
On a NVIDIA RTX 5080 (paired with a balanced Intel Core i9-14900K-class CPU), Microsoft Flight Simulator 2024 runs at roughly 64 FPS at 4K with our optimized settings — up from about 48FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5080 is a flagship 4K-class graphics card with 16GB of VRAM, and Microsoft Flight Simulator 2024 is a one of the most punishing games to run on PC. Paired with the Intel Core i9-14900K, it runs well at 4K — about 64 FPS with FrameCoach's optimized settings, a clear jump from roughly 48 FPS with everything on High.
Across resolutions you can expect around 139 FPS at 1080p and 83 FPS at 1440p, dropping to roughly 64 FPS at 4K. Its 16GB of VRAM is plenty for Microsoft Flight Simulator 2024, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 140 | 139 |
| 1440p | 84 | 83 |
| 4K | 48 | 64 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5080 run Microsoft Flight Simulator 2024? See the verdict →
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What FPS does the NVIDIA RTX 5080 get in Microsoft Flight Simulator 2024?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5080 averages around 64 FPS at 4K in Microsoft Flight Simulator 2024 — up from about 48 FPS with everything on High.
Can the NVIDIA RTX 5080 run Microsoft Flight Simulator 2024 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5080 averages roughly 83 FPS in Microsoft Flight Simulator 2024 — a smooth experience.
What are the best Microsoft Flight Simulator 2024 settings for the NVIDIA RTX 5080?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Terrain Level of Detail and Objects Level of Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.