Best ARC Raiders settings for the NVIDIA RTX 5070 Ti (2026)
On a NVIDIA RTX 5070 Ti (paired with a balanced Intel Core i9-12900F-class CPU), ARC Raiders runs at roughly 77 FPS at 4K with our optimized settings — up from about 58FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5070 Ti is a high-end graphics card with 16GB of VRAM, and ARC Raiders is a demanding, graphically heavy game. Paired with the Intel Core i9-12900F, it runs well at 4K — about 77 FPS with FrameCoach's optimized settings, a clear jump from roughly 58 FPS with everything on High.
Across resolutions you can expect around 131 FPS at 1080p and 101 FPS at 1440p, dropping to roughly 77 FPS at 4K. ARC Raiders supports ray tracing and the NVIDIA RTX 5070 Ti can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for ARC Raiders, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 131 | 131 |
| 1440p | 103 | 101 |
| 4K | 58 | 77 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5070 Ti run ARC Raiders? See the verdict →
What FPS does the NVIDIA RTX 5070 Ti get in ARC Raiders?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5070 Ti averages around 77 FPS at 4K in ARC Raiders — up from about 58 FPS with everything on High.
Can the NVIDIA RTX 5070 Ti run ARC Raiders at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5070 Ti averages roughly 101 FPS in ARC Raiders — a smooth experience.
What are the best ARC Raiders settings for the NVIDIA RTX 5070 Ti?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like View Distance and Shadows down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.