Best Rainbow Six Siege settings for the NVIDIA RTX 5060 Ti (16GB) (2026)
On a NVIDIA RTX 5060 Ti (16GB) (paired with a balanced AMD Ryzen 9 5950X-class CPU), Rainbow Six Siege runs at roughly 190 FPS at 1440p with our optimized settings — up from about 192FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5060 Ti (16GB) is a strong 1440p graphics card with 16GB of VRAM, and Rainbow Six Siege is a lightweight, high-frame-rate esports title. Paired with the AMD Ryzen 9 5950X, it flies at 1440p — about 190 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 255 FPS at 1080p and 190 FPS at 1440p, dropping to roughly 108 FPS at 4K. Its 16GB of VRAM is plenty for Rainbow Six Siege, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 255 | 255 |
| 1440p | 192 | 190 |
| 4K | 109 | 108 |
⚡ Fine-tune this for your exact CPU & target FPS →
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What FPS does the NVIDIA RTX 5060 Ti (16GB) get in Rainbow Six Siege?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5060 Ti (16GB) averages around 190 FPS at 1440p in Rainbow Six Siege — up from about 192 FPS with everything on High.
Can the NVIDIA RTX 5060 Ti (16GB) run Rainbow Six Siege at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5060 Ti (16GB) averages roughly 190 FPS in Rainbow Six Siege — a smooth experience.
What are the best Rainbow Six Siege settings for the NVIDIA RTX 5060 Ti (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.