Best Stellar Blade settings for the NVIDIA RTX 5050 (2026)
On a NVIDIA RTX 5050 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Stellar Blade runs at roughly 71 FPS at 1080p with our optimized settings — up from about 72FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5050 is a mainstream 1080p graphics card with 8GB of VRAM, and Stellar Blade is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 71 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 71 FPS at 1080p and 67 FPS at 1440p, dropping to roughly 59 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in Stellar Blade at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 72 | 71 |
| 1440p | 43 | 67 |
| 4K | 24 | 59 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5050 run Stellar Blade? See the verdict →
What FPS does the NVIDIA RTX 5050 get in Stellar Blade?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5050 averages around 71 FPS at 1080p in Stellar Blade — up from about 72 FPS with everything on High.
Can the NVIDIA RTX 5050 run Stellar Blade at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5050 averages roughly 67 FPS in Stellar Blade — a smooth experience.
What are the best Stellar Blade settings for the NVIDIA RTX 5050?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Lighting Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.