Best Call of Duty: Black Ops 6 settings for the NVIDIA RTX 5050 (2026)
On a NVIDIA RTX 5050 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Call of Duty: Black Ops 6 runs at roughly 89 FPS at 1080p with our optimized settings — up from about 90FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5050 is a mainstream 1080p graphics card with 8GB of VRAM, and Call of Duty: Black Ops 6 is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 89 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 89 FPS at 1080p and 72 FPS at 1440p, dropping to roughly 62 FPS at 4K. Call of Duty: Black Ops 6 supports ray tracing and the NVIDIA RTX 5050 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 90 | 89 |
| 1440p | 54 | 72 |
| 4K | 31 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5050 run Call of Duty: Black Ops 6? See the verdict →
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What FPS does the NVIDIA RTX 5050 get in Call of Duty: Black Ops 6?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5050 averages around 89 FPS at 1080p in Call of Duty: Black Ops 6 — up from about 90 FPS with everything on High.
Can the NVIDIA RTX 5050 run Call of Duty: Black Ops 6 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5050 averages roughly 72 FPS in Call of Duty: Black Ops 6 — a smooth experience.
What are the best Call of Duty: Black Ops 6 settings for the NVIDIA RTX 5050?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Volumetric Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.