Best Cities: Skylines II settings for the NVIDIA RTX 4080 Super (2026)
On a NVIDIA RTX 4080 Super (paired with a balanced Intel Core i9-14900K-class CPU), Cities: Skylines II runs at roughly 70 FPS at 4K with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4080 Super is a flagship 4K-class graphics card with 16GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with the Intel Core i9-14900K, it runs well at 4K — about 70 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 205 FPS at 1080p and 123 FPS at 1440p, dropping to roughly 70 FPS at 4K. Its 16GB of VRAM is plenty for Cities: Skylines II, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 205 | 205 |
| 1440p | 123 | 123 |
| 4K | 70 | 70 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4080 Super run Cities: Skylines II? See the verdict →
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What FPS does the NVIDIA RTX 4080 Super get in Cities: Skylines II?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4080 Super averages around 70 FPS at 4K in Cities: Skylines II — up from about 70 FPS with everything on High.
Can the NVIDIA RTX 4080 Super run Cities: Skylines II at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4080 Super averages roughly 123 FPS in Cities: Skylines II — a smooth experience.
What are the best Cities: Skylines II settings for the NVIDIA RTX 4080 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Volumetrics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.