Best Total War: Warhammer III settings for the NVIDIA RTX 4070 Ti Super (2026)
On a NVIDIA RTX 4070 Ti Super (paired with a balanced Intel Core i9-12900F-class CPU), Total War: Warhammer III runs at roughly 65 FPS at 4K with our optimized settings — up from about 66FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4070 Ti Super is a high-end graphics card with 16GB of VRAM, and Total War: Warhammer III is a demanding, graphically heavy game. Paired with the Intel Core i9-12900F, it runs well at 4K — about 65 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 177 FPS at 1080p and 114 FPS at 1440p, dropping to roughly 65 FPS at 4K. Its 16GB of VRAM is plenty for Total War: Warhammer III, so textures can stay maxed. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 177 | 177 |
| 1440p | 116 | 114 |
| 4K | 66 | 65 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4070 Ti Super run Total War: Warhammer III? See the verdict →
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What FPS does the NVIDIA RTX 4070 Ti Super get in Total War: Warhammer III?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Ti Super averages around 65 FPS at 4K in Total War: Warhammer III — up from about 66 FPS with everything on High.
Can the NVIDIA RTX 4070 Ti Super run Total War: Warhammer III at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4070 Ti Super averages roughly 114 FPS in Total War: Warhammer III — a smooth experience.
What are the best Total War: Warhammer III settings for the NVIDIA RTX 4070 Ti Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Unit Detail and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.