Best Total War: Warhammer III settings for the NVIDIA RTX 5060 (2026)
On a NVIDIA RTX 5060 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Total War: Warhammer III runs at roughly 105 FPS at 1080p with our optimized settings — up from about 106FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5060 is a mainstream 1080p graphics card with 8GB of VRAM, and Total War: Warhammer III is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 105 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 105 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 106 | 105 |
| 1440p | 64 | 63 |
| 4K | 36 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5060 run Total War: Warhammer III? See the verdict →
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- Total War: Warhammer III on NVIDIA RTX 3070 →
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What FPS does the NVIDIA RTX 5060 get in Total War: Warhammer III?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5060 averages around 105 FPS at 1080p in Total War: Warhammer III — up from about 106 FPS with everything on High.
Can the NVIDIA RTX 5060 run Total War: Warhammer III at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5060 averages roughly 63 FPS in Total War: Warhammer III — a smooth experience.
What are the best Total War: Warhammer III settings for the NVIDIA RTX 5060?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Unit Detail and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.