Best Street Fighter 6 settings for the NVIDIA RTX 3050 (2026)
On a NVIDIA RTX 3050 (paired with a balanced Intel Core i5-8600K-class CPU), Street Fighter 6 runs at roughly 60 FPS at 1080p with our optimized settings — up from about 60FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3050 is a entry-level graphics card with 8GB of VRAM, and Street Fighter 6 is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 60 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 60 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 60 | 60 |
| 1440p | 60 | 60 |
| 4K | 35 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3050 run Street Fighter 6? See the verdict →
- Street Fighter 6 on NVIDIA RTX 4060 →
- Street Fighter 6 on NVIDIA RTX 4070 →
- Street Fighter 6 on NVIDIA RTX 4060 Ti →
- Street Fighter 6 on NVIDIA RTX 4070 Super →
- Street Fighter 6 on NVIDIA RTX 5070 →
- Street Fighter 6 on NVIDIA RTX 5060 →
- Street Fighter 6 on NVIDIA RTX 3060 (12GB) →
- Street Fighter 6 on NVIDIA RTX 3070 →
What FPS does the NVIDIA RTX 3050 get in Street Fighter 6?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 averages around 60 FPS at 1080p in Street Fighter 6 — up from about 60 FPS with everything on High.
Can the NVIDIA RTX 3050 run Street Fighter 6 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3050 averages roughly 60 FPS in Street Fighter 6 — a smooth experience.
What are the best Street Fighter 6 settings for the NVIDIA RTX 3050?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Lighting Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.