All setups NVIDIA RTX 3050Dying Light: The Beast

Best Dying Light: The Beast settings for the NVIDIA RTX 3050 (2026)

On a NVIDIA RTX 3050 (paired with a balanced Intel Core i5-8600K-class CPU), Dying Light: The Beast runs at roughly 66 FPS at 1080p with our optimized settings — up from about 50FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA RTX 3050 is a entry-level graphics card with 8GB of VRAM, and Dying Light: The Beast is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 66 FPS with FrameCoach's optimized settings, a clear jump from roughly 50 FPS with everything on High.

Across resolutions you can expect around 66 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 41 FPS at 4K. Dying Light: The Beast supports ray tracing and the NVIDIA RTX 3050 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 8GB of VRAM, keep textures a notch below max in Dying Light: The Beast at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p5066
1440p3061
4K1741
💡 Dying Light: The Beast: Open-world parkour leans on View Distance; full ray tracing is very heavy.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSQuality+35% FPS
Dying Light: The Beast (C-Engine) supports DLSS and FSR plus Frame Generation. A free FPS boost - enable it first.
Ray Tracing (GI / Reflections / Shadows)Offsaves FPS
Full ray-traced lighting, reflections and shadows - gorgeous in the open world but very heavy. Keep Off unless you have headroom and Frame Gen on.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Draw Distance MultiplierHighbaseline
Render distance of surface geometry and shaders - the single most taxing setting given the parkour sightlines. High is a clean trade.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick.
Foliage QualityHighbaseline
Plant and tree density in the overgrown world. A real cost outdoors.
Particles QualityHighbaseline
Blood, fire and combat effects. Lowering smooths the zombie swarms at night.
Screen Space ShadowsOnbaseline
Renders fine shadows missed by shadow maps - foliage and finer geometry. A small saving when off.
Ambient OcclusionMediumbaseline
Soft contact shadows for depth. Medium is a cheap, good-looking option.
Anti-AliasingHighbaseline
Edge smoothing. Medium keeps the image clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA RTX 3050 run Dying Light: The Beast? See the verdict →

Dying Light: The Beast on other GPUs
Other games on the NVIDIA RTX 3050
Frequently asked

What FPS does the NVIDIA RTX 3050 get in Dying Light: The Beast?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 averages around 66 FPS at 1080p in Dying Light: The Beast — up from about 50 FPS with everything on High.

Can the NVIDIA RTX 3050 run Dying Light: The Beast at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 3050 averages roughly 61 FPS in Dying Light: The Beast — a smooth experience.

What are the best Dying Light: The Beast settings for the NVIDIA RTX 3050?

Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Draw Distance Multiplier and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.