All setups NVIDIA RTX 3070Dying Light: The Beast

Best Dying Light: The Beast settings for the NVIDIA RTX 3070 (2026)

On a NVIDIA RTX 3070 (paired with a balanced AMD Ryzen 9 5950X-class CPU), Dying Light: The Beast runs at roughly 65 FPS at 1440p with our optimized settings — up from about 65FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA RTX 3070 is a strong 1440p graphics card with 8GB of VRAM, and Dying Light: The Beast is a demanding, graphically heavy game. Paired with the AMD Ryzen 9 5950X, it runs well at 1440p — about 65 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 108 FPS at 1080p and 65 FPS at 1440p, dropping to roughly 61 FPS at 4K. Dying Light: The Beast supports ray tracing and the NVIDIA RTX 3070 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 8GB of VRAM, keep textures a notch below max in Dying Light: The Beast at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p109108
1440p6565
4K3761
💡 Dying Light: The Beast: Open-world parkour leans on View Distance; full ray tracing is very heavy.
Recommended settings
Upscaling — DLSSOff
Dying Light: The Beast (C-Engine) supports DLSS and FSR plus Frame Generation. A free FPS boost - enable it first.
Ray Tracing (GI / Reflections / Shadows)Offsaves FPS
Full ray-traced lighting, reflections and shadows - gorgeous in the open world but very heavy. Keep Off unless you have headroom and Frame Gen on.
Draw Distance MultiplierHighbaseline
Render distance of surface geometry and shaders - the single most taxing setting given the parkour sightlines. High is a clean trade.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick.
Foliage QualityHighbaseline
Plant and tree density in the overgrown world. A real cost outdoors.
Particles QualityHighbaseline
Blood, fire and combat effects. Lowering smooths the zombie swarms at night.
Screen Space ShadowsOnbaseline
Renders fine shadows missed by shadow maps - foliage and finer geometry. A small saving when off.
Ambient OcclusionMediumbaseline
Soft contact shadows for depth. Medium is a cheap, good-looking option.
Anti-AliasingHighbaseline
Edge smoothing. Medium keeps the image clean cheaply.
Texture QualityHighbaseline
Surface sharpness - cheap if it fits your VRAM.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA RTX 3070 run Dying Light: The Beast? See the verdict →

Dying Light: The Beast on other GPUs
Other games on the NVIDIA RTX 3070
Frequently asked

What FPS does the NVIDIA RTX 3070 get in Dying Light: The Beast?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 3070 averages around 65 FPS at 1440p in Dying Light: The Beast — up from about 65 FPS with everything on High.

Can the NVIDIA RTX 3070 run Dying Light: The Beast at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 3070 averages roughly 65 FPS in Dying Light: The Beast — a smooth experience.

What are the best Dying Light: The Beast settings for the NVIDIA RTX 3070?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Draw Distance Multiplier and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.