Best A Plague Tale: Requiem settings for the NVIDIA RTX 2060 (2026)
On a NVIDIA RTX 2060 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), A Plague Tale: Requiem runs at roughly 77 FPS at 1080p with our optimized settings — up from about 57FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2060 is a mainstream 1080p graphics card with 6GB of VRAM, and A Plague Tale: Requiem is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 77 FPS with FrameCoach's optimized settings, a clear jump from roughly 57 FPS with everything on High.
Across resolutions you can expect around 77 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 47 FPS at 4K. A Plague Tale: Requiem supports ray tracing and the NVIDIA RTX 2060 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 6GB of VRAM, keep textures a notch below max in A Plague Tale: Requiem at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 57 | 77 |
| 1440p | 34 | 62 |
| 4K | 19 | 47 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2060 run A Plague Tale: Requiem? See the verdict →
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What FPS does the NVIDIA RTX 2060 get in A Plague Tale: Requiem?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2060 averages around 77 FPS at 1080p in A Plague Tale: Requiem — up from about 57 FPS with everything on High.
Can the NVIDIA RTX 2060 run A Plague Tale: Requiem at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2060 averages roughly 62 FPS in A Plague Tale: Requiem — a smooth experience.
What are the best A Plague Tale: Requiem settings for the NVIDIA RTX 2060?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Maps and Effects Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.