Best Banishers: Ghosts of New Eden settings for the NVIDIA RTX 2060 (laptop, 6GB) (2026)
On a NVIDIA RTX 2060 (laptop, 6GB) (paired with a balanced Intel Core i5-8600K-class CPU), Banishers: Ghosts of New Eden runs at roughly 78 FPS at 1080p with our optimized settings — up from about 59FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2060 (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Banishers: Ghosts of New Eden is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 78 FPS with FrameCoach's optimized settings, a clear jump from roughly 59 FPS with everything on High.
Across resolutions you can expect around 78 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 47 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 59 | 78 |
| 1440p | 35 | 61 |
| 4K | 20 | 47 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2060 (laptop, 6GB) run Banishers: Ghosts of New Eden? See the verdict →
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What FPS does the NVIDIA RTX 2060 (laptop, 6GB) get in Banishers: Ghosts of New Eden?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2060 (laptop, 6GB) averages around 78 FPS at 1080p in Banishers: Ghosts of New Eden — up from about 59 FPS with everything on High.
Can the NVIDIA RTX 2060 (laptop, 6GB) run Banishers: Ghosts of New Eden at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2060 (laptop, 6GB) averages roughly 61 FPS in Banishers: Ghosts of New Eden — a smooth experience.
What are the best Banishers: Ghosts of New Eden settings for the NVIDIA RTX 2060 (laptop, 6GB)?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.