Best Tom Clancy’s The Division 2 settings for the NVIDIA RTX 2050 (laptop) (2026)
On a NVIDIA RTX 2050 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Tom Clancy’s The Division 2 runs at roughly 61 FPS at 1080p with our optimized settings — up from about 28FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2050 (laptop) is a entry-level graphics card with 4GB of VRAM, and Tom Clancy’s The Division 2 is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 28 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 47 FPS at 1440p, dropping to roughly 27 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 28 | 61 |
| 1440p | 17 | 47 |
| 4K | 10 | 27 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2050 (laptop) run Tom Clancy’s The Division 2? See the verdict →
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What FPS does the NVIDIA RTX 2050 (laptop) get in Tom Clancy’s The Division 2?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2050 (laptop) averages around 61 FPS at 1080p in Tom Clancy’s The Division 2 — up from about 28 FPS with everything on High.
Can the NVIDIA RTX 2050 (laptop) run Tom Clancy’s The Division 2 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2050 (laptop) averages roughly 47 FPS in Tom Clancy’s The Division 2; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Tom Clancy’s The Division 2 settings for the NVIDIA RTX 2050 (laptop)?
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Object / Extra Streaming Distance and Volumetric Fog down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.