Best Split Fiction settings for the NVIDIA RTX 2050 (laptop) (2026)
On a NVIDIA RTX 2050 (laptop) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Split Fiction runs at roughly 61 FPS at 1080p with our optimized settings — up from about 28FPS with everything maxed. Here's the configuration and what each setting costs.
Resolution
All-High FPS
Optimized FPS
1080p
28
61
1440p
17
42
4K
10
24
💡 Split Fiction: Co-op only (online or split-screen) - both players need a copy via the Friend Pass.
🚀 Biggest free win: enable DLSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSBalanced+55% FPS
Split Fiction (Unreal Engine 5) supports DLSS, FSR and XeSS plus Frame Generation. A free FPS boost on a well-optimised game.
Global Illumination (Lumen)Low+12% FPS
Software Lumen bounce lighting - the heaviest setting across the wildly varied sci-fi and fantasy worlds. High over Epic frees real FPS.
Shadow QualityLow+9% FPS
Shadow resolution and range. High is the value pick.
Reflection QualityMedium+4% FPS
Lumen reflections on the neon and water surfaces. High is a clean trade.
Effects QualityMedium+3% FPS
The constant set-piece effects. Lowering smooths the busiest moments.
Post ProcessingMedium+2% FPS
Bloom, motion blur and depth of field. Cheap; set to taste.
View DistanceMedium+2% FPS
How far detail renders. Mild pop-in when lowered.
Anti-AliasingMedium+2% FPS
Edge smoothing. Medium/High keeps the image clean cheaply.
What FPS does the NVIDIA RTX 2050 (laptop) get in Split Fiction?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2050 (laptop) averages around 61 FPS at 1080p in Split Fiction — up from about 28 FPS with everything on High.
Can the NVIDIA RTX 2050 (laptop) run Split Fiction at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2050 (laptop) averages roughly 42 FPS in Split Fiction; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Split Fiction settings for the NVIDIA RTX 2050 (laptop)?
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.