Best God of War (2018) settings for the NVIDIA RTX 2050 (laptop) (2026)
On a NVIDIA RTX 2050 (laptop) (paired with a balanced AMD Ryzen 3 3300X-class CPU), God of War (2018) runs at roughly 61 FPS at 1080p with our optimized settings — up from about 36FPS with everything maxed. Here's the configuration and what each setting costs.
Resolution
All-High FPS
Optimized FPS
1080p
36
61
1440p
22
46
4K
12
26
🚀 Biggest free win: enable DLSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSBalanced+55% FPS
God of War (2018 PC port) supports DLSS and FSR. A free boost on an already well-optimised game.
Shadow QualityLow+10% FPS
Shadow resolution and range - one of the heavier settings. 'Original' (the PS4 look) or High is the value pick.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Reflections QualityOriginalbaseline
Reflections on water, ice and metal. High is a clean trade over Ultra.
Ambient OcclusionOriginalbaseline
Soft contact shadows for depth. Original/High is plenty.
Atmospherics QualityOriginalbaseline
Volumetric fog and god rays across the Nine Realms. High is a clean trade.
Model QualityOriginalbaseline
Geometry detail on Kratos and the world. High looks great; lower for frames.
Anisotropic Filtering16xbaseline
Keeps the ground sharp into the distance - essentially free, use 16x.
What FPS does the NVIDIA RTX 2050 (laptop) get in God of War (2018)?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2050 (laptop) averages around 61 FPS at 1080p in God of War (2018) — up from about 36 FPS with everything on High.
Can the NVIDIA RTX 2050 (laptop) run God of War (2018) at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2050 (laptop) averages roughly 46 FPS in God of War (2018); turn on upscaling or aim for a locked 60 for the best feel.
What are the best God of War (2018) settings for the NVIDIA RTX 2050 (laptop)?
Turn on DLSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflections Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.