Best Dark Souls III settings for the NVIDIA RTX 2050 (laptop) (2026)
On a NVIDIA RTX 2050 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Dark Souls III runs at roughly 60 FPS at 1080p with our optimized settings — up from about 49FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 2050 (laptop) is a entry-level graphics card with 4GB of VRAM, and Dark Souls III is a relatively light game to run. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 49 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 38 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 49 | 60 |
| 1440p | 29 | 60 |
| 4K | 17 | 38 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 2050 (laptop) run Dark Souls III? See the verdict →
- Cyberpunk 2077 on NVIDIA RTX 2050 (laptop) →
- Fortnite on NVIDIA RTX 2050 (laptop) →
- Counter-Strike 2 on NVIDIA RTX 2050 (laptop) →
- Call of Duty: Warzone on NVIDIA RTX 2050 (laptop) →
- Elden Ring on NVIDIA RTX 2050 (laptop) →
- Baldur’s Gate 3 on NVIDIA RTX 2050 (laptop) →
- Starfield on NVIDIA RTX 2050 (laptop) →
- Marvel Rivals on NVIDIA RTX 2050 (laptop) →
What FPS does the NVIDIA RTX 2050 (laptop) get in Dark Souls III?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 2050 (laptop) averages around 60 FPS at 1080p in Dark Souls III — up from about 49 FPS with everything on High.
Can the NVIDIA RTX 2050 (laptop) run Dark Souls III at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 2050 (laptop) averages roughly 60 FPS in Dark Souls III — a smooth experience.
What are the best Dark Souls III settings for the NVIDIA RTX 2050 (laptop)?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Lighting Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.