Best Star Wars Jedi: Fallen Order settings for the NVIDIA MX150 (laptop, 2GB) (2026)
On a NVIDIA MX150 (laptop, 2GB) (paired with a balanced Intel Core i5-8600K-class CPU), Star Wars Jedi: Fallen Order runs at roughly 14 FPS at 1080p with our optimized settings — up from about 10FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA MX150 (laptop, 2GB) is a entry-level graphics card with 2GB of VRAM, and Star Wars Jedi: Fallen Order is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 14 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 14 FPS at 1080p and 8 FPS at 1440p, dropping to roughly 5 FPS at 4K. Star Wars Jedi: Fallen Order doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 10 | 14 |
| 1440p | 6 | 8 |
| 4K | 3 | 5 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA MX150 (laptop, 2GB) run Star Wars Jedi: Fallen Order? See the verdict →
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What FPS does the NVIDIA MX150 (laptop, 2GB) get in Star Wars Jedi: Fallen Order?
With FrameCoach's optimized balanced settings, the NVIDIA MX150 (laptop, 2GB) averages around 14 FPS at 1080p in Star Wars Jedi: Fallen Order — up from about 10 FPS with everything on High.
Can the NVIDIA MX150 (laptop, 2GB) run Star Wars Jedi: Fallen Order at 1440p?
At 1440p with optimized settings, the NVIDIA MX150 (laptop, 2GB) averages roughly 8 FPS in Star Wars Jedi: Fallen Order; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Star Wars Jedi: Fallen Order settings for the NVIDIA MX150 (laptop, 2GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and View Distance down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.