Best STALCRAFT: X settings for the NVIDIA GTX 980 Ti (2026)
On a NVIDIA GTX 980 Ti (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), STALCRAFT: X runs at roughly 69 FPS at 1080p with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 980 Ti is a mainstream 1080p graphics card with 6GB of VRAM, and STALCRAFT: X is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 69 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 69 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 56 FPS at 4K. STALCRAFT: X offers ray tracing, but the NVIDIA GTX 980 Ti isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 70 | 69 |
| 1440p | 42 | 64 |
| 4K | 24 | 56 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 980 Ti run STALCRAFT: X? See the verdict →
What FPS does the NVIDIA GTX 980 Ti get in STALCRAFT: X?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 980 Ti averages around 69 FPS at 1080p in STALCRAFT: X — up from about 70 FPS with everything on High.
Can the NVIDIA GTX 980 Ti run STALCRAFT: X at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 980 Ti averages roughly 64 FPS in STALCRAFT: X — a smooth experience.
What are the best STALCRAFT: X settings for the NVIDIA GTX 980 Ti?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like View Distance and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.