Best The First Berserker: Khazan settings for the NVIDIA GTX 960M (laptop, 4GB) (2026)
On a NVIDIA GTX 960M (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), The First Berserker: Khazan runs at roughly 43 FPS at 1080p with our optimized settings — up from about 15FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 960M (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and The First Berserker: Khazan is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 43 FPS with FrameCoach's optimized settings, a clear jump from roughly 15 FPS with everything on High.
Across resolutions you can expect around 43 FPS at 1080p and 26 FPS at 1440p, dropping to roughly 15 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 15 | 43 |
| 1440p | 9 | 26 |
| 4K | 5 | 15 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 960M (laptop, 4GB) run The First Berserker: Khazan? See the verdict →
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What FPS does the NVIDIA GTX 960M (laptop, 4GB) get in The First Berserker: Khazan?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 960M (laptop, 4GB) averages around 43 FPS at 1080p in The First Berserker: Khazan — up from about 15 FPS with everything on High.
Can the NVIDIA GTX 960M (laptop, 4GB) run The First Berserker: Khazan at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 960M (laptop, 4GB) averages roughly 26 FPS in The First Berserker: Khazan; turn on upscaling or aim for a locked 60 for the best feel.
What are the best The First Berserker: Khazan settings for the NVIDIA GTX 960M (laptop, 4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.