Best The Elder Scrolls V: Skyrim Special Edition settings for the NVIDIA GTX 960 (4GB) (2026)
On a NVIDIA GTX 960 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), The Elder Scrolls V: Skyrim Special Edition runs at roughly 68 FPS at 1080p with our optimized settings — up from about 68FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 960 (4GB) is a entry-level graphics card with 4GB of VRAM, and The Elder Scrolls V: Skyrim Special Edition is a relatively light game to run. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 68 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 68 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 53 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 68 | 68 |
| 1440p | 41 | 63 |
| 4K | 23 | 53 |
⚡ Fine-tune this for your exact CPU & target FPS →
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What FPS does the NVIDIA GTX 960 (4GB) get in The Elder Scrolls V: Skyrim Special Edition?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 960 (4GB) averages around 68 FPS at 1080p in The Elder Scrolls V: Skyrim Special Edition — up from about 68 FPS with everything on High.
Can the NVIDIA GTX 960 (4GB) run The Elder Scrolls V: Skyrim Special Edition at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 960 (4GB) averages roughly 63 FPS in The Elder Scrolls V: Skyrim Special Edition — a smooth experience.
What are the best The Elder Scrolls V: Skyrim Special Edition settings for the NVIDIA GTX 960 (4GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric (God) Rays and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.