All setups NVIDIA GTX 960 (4GB)Sid Meier’s Civilization VII

Best Sid Meier’s Civilization VII settings for the NVIDIA GTX 960 (4GB) (2026)

On a NVIDIA GTX 960 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Sid Meier’s Civilization VII runs at roughly 74 FPS at 1080p with our optimized settings — up from about 56FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 960 (4GB) is a entry-level graphics card with 4GB of VRAM, and Sid Meier’s Civilization VII is a relatively light game to run. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 74 FPS with FrameCoach's optimized settings, a clear jump from roughly 56 FPS with everything on High.

Across resolutions you can expect around 74 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 47 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p5674
1440p3361
4K1947
💡 Sid Meier’s Civilization VII: Turn-based strategy - late-game turns lean on the CPU more than the GPU.
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRQuality+35% FPS
Civilization VII supports DLSS and FSR. A nice boost, though a turn-based strategy game rarely needs huge frame rates.
Texture DetailUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution across the map. High is the value pick over Ultra.
Terrain DetailHighbaseline
Detail of the world map tiles and geometry. High is a clean trade.
Water QualityHighbaseline
Ocean and river water simulation and reflection detail. Medium/High is plenty.
Particle QualityHighbaseline
Effects, weather and combat particles across the map. Medium is a safe trim in busy late-game turns.
Reflection QualityMediumbaseline
Screen-space reflections on water. Medium is plenty.
Ambient OcclusionMediumbaseline
Soft contact shadows for depth on the map. Medium is a cheap, good-looking option.
BloomOnbaseline
Glow around bright lights. Cheap; set to taste.
MSAA2xbaseline
Hardware edge smoothing - heavy at higher steps. 2x is plenty; 8x tanks FPS for little gain.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GTX 960 (4GB) run Sid Meier’s Civilization VII? See the verdict →

Sid Meier’s Civilization VII on other GPUs
Other games on the NVIDIA GTX 960 (4GB)
Frequently asked

What FPS does the NVIDIA GTX 960 (4GB) get in Sid Meier’s Civilization VII?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 960 (4GB) averages around 74 FPS at 1080p in Sid Meier’s Civilization VII — up from about 56 FPS with everything on High.

Can the NVIDIA GTX 960 (4GB) run Sid Meier’s Civilization VII at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 960 (4GB) averages roughly 61 FPS in Sid Meier’s Civilization VII — a smooth experience.

What are the best Sid Meier’s Civilization VII settings for the NVIDIA GTX 960 (4GB)?

Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Terrain Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.