Best Star Wars Outlaws settings for the NVIDIA GTX 660 (2GB) (2026)
On a NVIDIA GTX 660 (2GB) (paired with a balanced Intel Core i5-8600K-class CPU), Star Wars Outlaws runs at roughly 18 FPS at 1080p with our optimized settings — up from about 8FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Star Wars Outlaws is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 18 FPS with FrameCoach's optimized settings, a clear jump from roughly 8 FPS with everything on High.
Across resolutions you can expect around 18 FPS at 1080p and 11 FPS at 1440p, dropping to roughly 6 FPS at 4K. Star Wars Outlaws offers ray tracing, but the NVIDIA GTX 660 (2GB) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Star Wars Outlaws at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 8 | 18 |
| 1440p | 5 | 11 |
| 4K | 3 | 6 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 660 (2GB) run Star Wars Outlaws? See the verdict →
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What FPS does the NVIDIA GTX 660 (2GB) get in Star Wars Outlaws?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 18 FPS at 1080p in Star Wars Outlaws — up from about 8 FPS with everything on High.
Can the NVIDIA GTX 660 (2GB) run Star Wars Outlaws at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 11 FPS in Star Wars Outlaws; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Star Wars Outlaws settings for the NVIDIA GTX 660 (2GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Vegetation Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.