On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Minecraft (Java) runs at roughly 35 FPS at 1080p with our optimized settings — up from about 26FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Minecraft (Java) is a relatively light game to run. Paired with the AMD Ryzen 3 3300X, it is a real challenge at 1080p — about 35 FPSwith FrameCoach's optimized settings, a clear jump from roughly 26 FPS with everything on High.
Across resolutions you can expect around 35 FPS at 1080p and 21 FPS at 1440p, dropping to roughly 12 FPS at 4K. Minecraft (Java) doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 26 | 35 |
| 1440p | 15 | 21 |
| 4K | 9 | 12 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 35 FPS at 1080p in Minecraft (Java) — up from about 26 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 21 FPS in Minecraft (Java); turn on upscaling or aim for a locked 60 for the best feel.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Distance and Graphics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.