Best The First Berserker: Khazan settings for the NVIDIA GTX 1660 (2026)
On a NVIDIA GTX 1660 (paired with a balanced Intel Core i5-8600K-class CPU), The First Berserker: Khazan runs at roughly 71 FPS at 1080p with our optimized settings — up from about 53FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 is a entry-level graphics card with 6GB of VRAM, and The First Berserker: Khazan is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 71 FPS with FrameCoach's optimized settings, a clear jump from roughly 53 FPS with everything on High.
Across resolutions you can expect around 71 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 52 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 53 | 71 |
| 1440p | 32 | 62 |
| 4K | 18 | 52 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1660 run The First Berserker: Khazan? See the verdict →
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- The First Berserker: Khazan on NVIDIA RTX 4070 Super →
- The First Berserker: Khazan on NVIDIA RTX 5070 →
- The First Berserker: Khazan on NVIDIA RTX 5060 →
- The First Berserker: Khazan on NVIDIA RTX 3060 (12GB) →
- The First Berserker: Khazan on NVIDIA RTX 3070 →
What FPS does the NVIDIA GTX 1660 get in The First Berserker: Khazan?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 averages around 71 FPS at 1080p in The First Berserker: Khazan — up from about 53 FPS with everything on High.
Can the NVIDIA GTX 1660 run The First Berserker: Khazan at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 averages roughly 62 FPS in The First Berserker: Khazan — a smooth experience.
What are the best The First Berserker: Khazan settings for the NVIDIA GTX 1660?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.