Best Diablo IV settings for the NVIDIA GTX 1660 Super (2026)
On a NVIDIA GTX 1660 Super (paired with a balanced Intel Core i5-8600K-class CPU), Diablo IV runs at roughly 69 FPS at 1080p with our optimized settings — up from about 70FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Super is a entry-level graphics card with 6GB of VRAM, and Diablo IV is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 69 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 69 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 70 | 69 |
| 1440p | 42 | 64 |
| 4K | 24 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1660 Super run Diablo IV? See the verdict →
- Cyberpunk 2077 on NVIDIA GTX 1660 Super →
- Fortnite on NVIDIA GTX 1660 Super →
- Counter-Strike 2 on NVIDIA GTX 1660 Super →
- Call of Duty: Warzone on NVIDIA GTX 1660 Super →
- Elden Ring on NVIDIA GTX 1660 Super →
- Baldur’s Gate 3 on NVIDIA GTX 1660 Super →
- Starfield on NVIDIA GTX 1660 Super →
- Marvel Rivals on NVIDIA GTX 1660 Super →
What FPS does the NVIDIA GTX 1660 Super get in Diablo IV?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Super averages around 69 FPS at 1080p in Diablo IV — up from about 70 FPS with everything on High.
Can the NVIDIA GTX 1660 Super run Diablo IV at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 Super averages roughly 64 FPS in Diablo IV — a smooth experience.
What are the best Diablo IV settings for the NVIDIA GTX 1660 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Ambient Occlusion down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.