All setups NVIDIA GTX 1660 SuperBaldur’s Gate 3

Best Baldur’s Gate 3 settings for the NVIDIA GTX 1660 Super (2026)

On a NVIDIA GTX 1660 Super (paired with a balanced Intel Core i5-8600K-class CPU), Baldur’s Gate 3 runs at roughly 72 FPS at 1080p with our optimized settings — up from about 53FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 1660 Super is a entry-level graphics card with 6GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 72 FPS with FrameCoach's optimized settings, a clear jump from roughly 53 FPS with everything on High.

Across resolutions you can expect around 72 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 53 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p5372
1440p3262
4K1853
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRQuality+35% FPS
Baldur’s Gate 3 supports DLSS and FSR. A strong GPU-side boost — though Act 3’s Lower City is CPU-limited regardless.
Shadow QualityHighbaseline
Shadow detail and range. High is a clean trade over Ultra.
Dynamic CrowdsHighbaseline
Number of NPCs in towns — your biggest CPU lever in the busy Act 3 city.
Detail DistanceHighbaseline
How far full-detail geometry renders. Lowering causes mild pop-in.
Cloud QualityHighbaseline
Volumetric clouds. Moderately heavy and rarely the focus of attention.
Fog QualityHighbaseline
Atmospheric fog detail. A small, low-risk saving.
Ambient OcclusionOnbaseline
Soft contact shadows for depth. Cheap; leave On unless chasing frames.
Model QualityHighbaseline
Character and object geometry detail. High in cutscene-heavy scenes; Medium for frames.
Texture QualityHighbaseline
Surface sharpness. Cheap if it fits your VRAM — keep it High on 8GB+ cards.
Texture FilteringHighbaseline
Keeps angled surfaces sharp — effectively free, leave it High.
Instance DistanceHighbaseline
How far props and small objects render before fading. Mild pop-in when lowered.
Anti-Aliasing (TAA)Onbaseline
Cleans up shimmer and jagged edges. Cheap; leave it On.
God RaysOnbaseline
Light shafts through clouds and windows. A small, low-risk saving.
Subsurface ScatteringOnbaseline
Soft light through skin and ears in close-ups. Cheap; nice in cutscenes.
Depth of FieldOnbaseline
Background blur in dialogue scenes. Cheap; set to taste.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GTX 1660 Super run Baldur’s Gate 3? See the verdict →

Baldur’s Gate 3 on other GPUs
Other games on the NVIDIA GTX 1660 Super
Frequently asked

What FPS does the NVIDIA GTX 1660 Super get in Baldur’s Gate 3?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Super averages around 72 FPS at 1080p in Baldur’s Gate 3 — up from about 53 FPS with everything on High.

Can the NVIDIA GTX 1660 Super run Baldur’s Gate 3 at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 1660 Super averages roughly 62 FPS in Baldur’s Gate 3 — a smooth experience.

What are the best Baldur’s Gate 3 settings for the NVIDIA GTX 1660 Super?

Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Dynamic Crowds down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.