On a NVIDIA GTX 1650 Ti (laptop, 4GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Resident Evil Village runs at roughly 69 FPS at 1080p with our optimized settings — up from about 45FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1650 Ti (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Resident Evil Village is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 69 FPSwith FrameCoach's optimized settings, a clear jump from roughly 45 FPS with everything on High.
Across resolutions you can expect around 69 FPS at 1080p and 58 FPS at 1440p, dropping to roughly 33 FPS at 4K. Resident Evil Village offers ray tracing, but the NVIDIA GTX 1650 Ti (laptop, 4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 45 | 69 |
| 1440p | 27 | 58 |
| 4K | 15 | 33 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Ti (laptop, 4GB) averages around 69 FPS at 1080p in Resident Evil Village — up from about 45 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 1650 Ti (laptop, 4GB) averages roughly 58 FPS in Resident Evil Village; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.