Best Resident Evil Village settings for the NVIDIA RTX 3070 (2026)
On a NVIDIA RTX 3070 (paired with a balanced AMD Ryzen 9 5950X-class CPU), Resident Evil Village runs at roughly 114 FPS at 1440p with our optimized settings — up from about 115FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3070 is a strong 1440p graphics card with 8GB of VRAM, and Resident Evil Village is a moderately demanding game. Paired with the AMD Ryzen 9 5950X, it runs great at 1440p — about 114 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 189 FPS at 1080p and 114 FPS at 1440p, dropping to roughly 64 FPS at 4K. Resident Evil Village supports ray tracing and the NVIDIA RTX 3070 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 192 | 189 |
| 1440p | 115 | 114 |
| 4K | 65 | 64 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3070 run Resident Evil Village? See the verdict →
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What FPS does the NVIDIA RTX 3070 get in Resident Evil Village?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3070 averages around 114 FPS at 1440p in Resident Evil Village — up from about 115 FPS with everything on High.
Can the NVIDIA RTX 3070 run Resident Evil Village at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3070 averages roughly 114 FPS in Resident Evil Village — a smooth experience.
What are the best Resident Evil Village settings for the NVIDIA RTX 3070?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.