Best Tainted Grail: The Fall of Avalon settings for the NVIDIA GTX 1650 Super (2026)
On a NVIDIA GTX 1650 Super (paired with a balanced Intel Core i5-8600K-class CPU), Tainted Grail: The Fall of Avalon runs at roughly 61 FPS at 1080p with our optimized settings — up from about 34FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1650 Super is a entry-level graphics card with 4GB of VRAM, and Tainted Grail: The Fall of Avalon is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 34 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 55 FPS at 1440p, dropping to roughly 31 FPS at 4K. With only 4GB of VRAM, keep textures a notch below max in Tainted Grail: The Fall of Avalon at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 34 | 61 |
| 1440p | 20 | 55 |
| 4K | 11 | 31 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1650 Super run Tainted Grail: The Fall of Avalon? See the verdict →
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What FPS does the NVIDIA GTX 1650 Super get in Tainted Grail: The Fall of Avalon?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Super averages around 61 FPS at 1080p in Tainted Grail: The Fall of Avalon — up from about 34 FPS with everything on High.
Can the NVIDIA GTX 1650 Super run Tainted Grail: The Fall of Avalon at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1650 Super averages roughly 55 FPS in Tainted Grail: The Fall of Avalon; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Tainted Grail: The Fall of Avalon settings for the NVIDIA GTX 1650 Super?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Fog Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.