All setups NVIDIA GTX 1650 SuperDying Light: The Beast

Best Dying Light: The Beast settings for the NVIDIA GTX 1650 Super (2026)

On a NVIDIA GTX 1650 Super (paired with a balanced Intel Core i5-8600K-class CPU), Dying Light: The Beast runs at roughly 61 FPS at 1080p with our optimized settings — up from about 31FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 1650 Super is a entry-level graphics card with 4GB of VRAM, and Dying Light: The Beast is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 31 FPS with everything on High.

Across resolutions you can expect around 61 FPS at 1080p and 47 FPS at 1440p, dropping to roughly 26 FPS at 4K. Dying Light: The Beast offers ray tracing, but the NVIDIA GTX 1650 Super isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Dying Light: The Beast at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3161
1440p1947
4K1126
💡 Dying Light: The Beast: Open-world parkour leans on View Distance; full ray tracing is very heavy.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Dying Light: The Beast (C-Engine) supports DLSS and FSR plus Frame Generation. A free FPS boost - enable it first.
Ray Tracing (GI / Reflections / Shadows)Offsaves FPS
Full ray-traced lighting, reflections and shadows - gorgeous in the open world but very heavy. Keep Off unless you have headroom and Frame Gen on.
Draw Distance MultiplierMedium+6% FPS
Render distance of surface geometry and shaders - the single most taxing setting given the parkour sightlines. High is a clean trade.
Screen Space ShadowsOff+5% FPS
Renders fine shadows missed by shadow maps - foliage and finer geometry. A small saving when off.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. Medium is a cheap, good-looking option.
Shadow QualityMedium+4% FPS
Shadow resolution and range. High is the value pick.
Foliage QualityMedium+3% FPS
Plant and tree density in the overgrown world. A real cost outdoors.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Particles QualityHighbaseline
Blood, fire and combat effects. Lowering smooths the zombie swarms at night.
Anti-AliasingHighbaseline
Edge smoothing. Medium keeps the image clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GTX 1650 Super run Dying Light: The Beast? See the verdict →

Dying Light: The Beast on other GPUs
Other games on the NVIDIA GTX 1650 Super
Frequently asked

What FPS does the NVIDIA GTX 1650 Super get in Dying Light: The Beast?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Super averages around 61 FPS at 1080p in Dying Light: The Beast — up from about 31 FPS with everything on High.

Can the NVIDIA GTX 1650 Super run Dying Light: The Beast at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 1650 Super averages roughly 47 FPS in Dying Light: The Beast; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Dying Light: The Beast settings for the NVIDIA GTX 1650 Super?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Draw Distance Multiplier and Screen Space Shadows down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.