Best Warhammer 40,000: Darktide settings for the NVIDIA GTX 1630 (4GB) (2026)
On a NVIDIA GTX 1630 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Warhammer 40,000: Darktide runs at roughly 48 FPS at 1080p with our optimized settings — up from about 18FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1630 (4GB) is a entry-level graphics card with 4GB of VRAM, and Warhammer 40,000: Darktide is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is playable at 1080p — about 48 FPS with FrameCoach's optimized settings, a clear jump from roughly 18 FPS with everything on High.
Across resolutions you can expect around 48 FPS at 1080p and 29 FPS at 1440p, dropping to roughly 17 FPS at 4K. Warhammer 40,000: Darktide offers ray tracing, but the NVIDIA GTX 1630 (4GB) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Warhammer 40,000: Darktide at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 18 | 48 |
| 1440p | 11 | 29 |
| 4K | 6 | 17 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1630 (4GB) run Warhammer 40,000: Darktide? See the verdict →
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What FPS does the NVIDIA GTX 1630 (4GB) get in Warhammer 40,000: Darktide?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1630 (4GB) averages around 48 FPS at 1080p in Warhammer 40,000: Darktide — up from about 18 FPS with everything on High.
Can the NVIDIA GTX 1630 (4GB) run Warhammer 40,000: Darktide at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1630 (4GB) averages roughly 29 FPS in Warhammer 40,000: Darktide; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Warhammer 40,000: Darktide settings for the NVIDIA GTX 1630 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Light Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.